You will need to be close to the monster to get this effect. Due to the average speed, the Night's Edge is able to triple-hit monsters.The Night's Edge gives off the light of the Fiery Greatsword, the design of the Muramasa, the length of the Blade of Grass, and the color and shadow particle effect of the Light's Bane or Blood Butcherer, which it is constructed of. This weapon emits a large amount of purple light when swung – an amount similar to that of the Fiery Greatsword, so it is useful in caves. It deals 42 base damage at Average speed. This sword can identify caves and other unlit areas due to the particles lighting up for a brief period.The Night's Edge is the second most powerful pre- Hardmode weapon in the game, following the Star Cannon.The sword's particles contain all of the ones from the swords it is made from: Muramasa (upright cross), Volcano (diagonal cross), Blade of Grass (small bubbles), and Light's Bane/Blood Butcherer (large bubbles).This is due to the Night's Edge being added prior to the Crimson biome.It also has a similar look to the Light's Bane, not like the Blood Butcherer.The Night's Edge resembles a Corruption-themed sword because of the particles it emits, regardless of the crafting recipe.It appears in Dungeon Defenders 2 as the Phantom's Edge.The Night's Edge is available as a real-life toy, produced by Jazwares.The four swords used to craft it all represent a major difficult pre-Hardmode biome: The Blade of Grass represents the Jungle, the Muramasa the Dungeon, the Volcano The Underworld, the Lights Bane and Blood Butcherer, the Corruption and the Crimson, respectively.The Night's Edge is the only item crafted at an Altar that is not a boss-summoning item.Nonetheless, it is still the strongest pre-Hardmode sword except on Windows Phone and 3DS, where Phasesabers are already available pre-Hardmode.
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